Review: Terminator 2: Judgement Day (in 3D!)




Last week saw the 20th anniversary of Judgement Day, that fateful date in 1997 that supposedly would spell thermonuclear doom for all humanity, to be superseded by an empire of metal and circuit, under the hateful red photoreceptors of mechanical malevolence made manifest.

And close enough, we have machine-like executives in Hollywood today seeking unnecessary continuations to things that really should just be given a break. It was recently announced that James Cameron wants a return to the Terminator franchise, complete with Schwarzenegger and all—though thankfully not as a robot this time. The first two in the series are among my favourite films of all time, for reasons I’ll come to in a sec, and the ones that came after have mostly been silly schlock each apparently going a different timeline than the next. Truth be told, I don’t outright hate the Terminator sequels—they can be enjoyed in a sense of ‘fuck it, I’ll just turn my brain off and enjoy vehicles being crumpled’. But none match the sense of tech-noir drenched dread, or slick action awesomeness, that the first two provided.

The first was a low-budget triumph, and though smartasses might chuckle at the eighties stylings, it all adds to a dark and badass horror cyber-nightmare with terrifying yet awesome sequences like the police station shootout or the final factory showdown. You could really get into Linda Hamilton’s performance as just an innocent everyday person being hounded by a giant Austrian muscle mountain that’s all emotionless metal endoskeleton beneath. Michael Biehn, soon to star in another scifi action classic in the form of Aliens, likewise gets just the right intensity as Kyle Reese, but still being convincing as a traumatized veteran of a future where our technological obsessions have spiralled into something apocalyptic and terrible.

It was a success, bringing James Cameron from an unknown who had mostly done design work for crappy Roger Corman knockoff films in the early 80s to a director in his own right. And that brings us to the main subject—Terminator 2: Judgement Day. Cameron recently re-released it in 3D, complete with 4K image restoration, and whatever other number-letter acronym buzzwords they want to drum up now. I was lucky enough to just see it earlier today in the Imax, and some of the 3D definitely works nicely—the metallic face at the start seems to loom out of the screen and into your soul, making it chilling enough in a way I hadn’t yet seen before. Beyond that, it’s little touches like Arnold sticking a shotgun right into your face, but I was mostly glad to see a brand new spotless version where every ounce of grit and spent casing is visible, creating something far more immersive than the CG-rampant chaos of say, Terminator Genisys.

That’s not to say that this film doesn’t use CG where it’s necessary, and it indeed used it to revolutionary effect. The T-1000 is a foe that could not be performed with practical work, and combined with Robert Patrick’s remorseless performance, creates an inventive enemy that can spring any sort of trap it wants. It’s a good example of how to escalate things for sequels—not just by making them even bigger, but merely different, and more dangerous. I remember glimpsing this film in the late 90s on TV as a kid, and the sight of this liquid metal abomination slithering into a helicopter still sticks with me.

 But let’s talk about the story—the thing that really steals the film, and something future instalments kinda neglected. Yeah, in some ways it repeats the last—SkyNet wants to kill John Connor, a robot and a protector go back in time, it all ends in a big industrial shootout, yadda yadda—but adds enough twists and different themes to stand on it’s own. Unfortunately, this formula was repeated yet again for the further films—except Salvation, I supposed, which at least tried to be it’s own thing—so maybe what this one did is harder to appreciate, but let’s forget about those for now. Here, it’s less of a cyberpunk horror and more of an action film that combines the fear of technology, coming of age, and the ways man and machine reflect each other. Sarah Connor here is a near-deranged mental patient so obsessed with crafting the perfect future leader out of her son, she ends up separated and leaving him as a young delinquent. And young John has little to live for yet but raiding ATMs and going to the arcade (ah, the 90s), seeing his mother as just a psycho who ruined his childhood with her machine-like obsession with wars to come. 

The return of the Terminator, with all of Arnie’s presence and monotone-voiced awesomeness, brings it all together, as Sarah and John eventually cease to live in fear of a nuclear-lit future and choose to make their own fate. You see the motivation that drives Sarah in one of the standout scenes—a dream of a nuclear blast incinerating Los Angeles and stripping the blackened flesh off bones—and you can see in turn the aimlessness in John that brings him to see the cyborg killer as the closest thing to a father he has. The arc of the Terminator himself is more pronounced in the expanded edition, where it’s revealed that he’s been shackled by SkyNet, ironically afraid of the independence of it’s own machines. Removing it’s inhibiting chip causes it to grow as it’s own entity—while the Terminator series often gets called technophobic, here Cameron gives us a glimpse of a machine entity that decides it doesn’t want to go the same path as all of it’s mass-produced enslaved brethren.

I’ll talk a little more on the expanded edition—by now, most people know the details of the main plot of this film, and if you don’t, just go watch it already. In any case, the main standout change is the ending—one displaying a brighter future in 2029, where John Connor is a politician in DC and Sarah watches in remembrance of what was avoided. A little cheesy, but one I wish was inserted into this 3D re-release, if only to give the franchise a sense of closure after the abortive sequels. Beyond that, the extended cut has a few aspects understandably cut for not adding much, like the T-1000 malfunctioning and combining with different parts of scenery, but a few interesting ones, like Michael Biehn returning as Kyle Reese for one of Sarah’s dreams. It’s something small, but it helps connect the first two films as one solid story for me.

Overall, Terminator 2 still leaves me feeling nice and satisfied. There’s a few nits to pick, like John Connor’s very, very 90s dialogue, but that’s mostly consigned to the first half, and it’s something you can have a smile over anyway. But that’s outweighed by the fist-pump inducing badassrey of Arnold taking on a whole police force with a minigun, metal-crunching truck-on-bike chases, and the predatory murdering of the antagonist. Most of the series after this doesn’t really come close—from what I hear the Sarah Connor TV show changed up the formula about as much as you could, though I haven’t seen much of it. Regardless, wherever they choose to go with it, I’m still comfortable with the first two classic flicks, and if there’s no fate but what we make, the fate of the Terminator series should either to be to leave itself in piece, or go off into something it truly hasn’t tried before…




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